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Summary

  1. Updated Upstream (Paper) (commit: 4053646) (details)
Commit 4053646a7673dce67ed10c0cdd2fe2f850717bf6 by Kevin Raneri
Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@2ab0258 Use mojang item ids for alternative item despawn rate (#6997)
PaperMC/Paper@f6a69de Undeprecate getOfflinePlayer (#7773)
PaperMC/Paper@a117da6 Add PlayerStopUsingItemEvent (#7787)
PaperMC/Paper@f3a8a0b FallingBlock auto expire setting (#7037)
PaperMC/Paper@4219389 Don't tick markers (#7299)
PaperMC/Paper@2515bc4 Improve configurable door difficulty (#6985)
PaperMC/Paper@8c9d98e Clean unused field for Configurable door breaking difficulty (#7793)
PaperMC/Paper@b831784 Only log for passenger / vehicle world mismatch
PaperMC/Paper@7a6163b Add Alternate Current's redstone implementation as an alternative to Vanilla and Eigencraft's. (#7701)
PaperMC/Paper@1a17a83 Move redstone config changes to Eigencraft patch
PaperMC/Paper@87d2eb2 Fix door breaking difficulty defaults for vindicator (#7795)
PaperMC/Paper@e399754 Do not accept invalid client settings
(commit: 4053646)
The file was modified patches/server/0033-Use-thread-unsafe-random-for-mob-spawning.patch (diff)
The file was modified patches/server/0039-Remove-lambda-from-ticking-guard.patch (diff)
The file was modified patches/server/0040-Reduce-entity-fluid-lookups-if-no-fluids.patch (diff)
The file was modified gradle.properties (diff)
The file was modified patches/server/0030-Patch-Paper-to-use-fast-item-merge-raytracing.patch (diff)
The file was modified patches/server/0015-Optimize-random-calls-in-chunk-ticking.patch (diff)