Commit
9b8cdc74a4bed029a68682a6f0b6ec039b5c2707
by Kevin RaneriUpdated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly
Paper Changes: PaperMC/Paper@8f498dc Sync chunk load command improvements (#8554) PaperMC/Paper@3299886 [ci skip] Add TheFruxz to the license MIT list (#8575) PaperMC/Paper@0a6f100 Add more collision code skipping logic (#7581) PaperMC/Paper@76503f8 Strip coordinates from lodestone compasses (#8561) PaperMC/Paper@b95d4b2 Moving ATs from the at file to individual patches (#8573) PaperMC/Paper@4a3ae59 [ci skip] Add check for git repo (#8578) PaperMC/Paper@a7df847 Add Player Warden Warning API (#8470) PaperMC/Paper@3ab194e Avoid a cubed max search distance for POIs (#8576) PaperMC/Paper@55a16d8 Fix Varint21FrameDecoder cached length buf usage PaperMC/Paper@e6e37ba Add api to resolve components (#7648) PaperMC/Paper@7168438 [ci skip] Rework workflows to support optional paperclip build (#8583) PaperMC/Paper@da230d5 More vanilla friendly methods to update trades (#8478) PaperMC/Paper@8aff07a Add /paper dumplisteners command (#8507) PaperMC/Paper@b8919a7 pr command action fixes (#8591) PaperMC/Paper@185fa48 Fix chest relooting mechanics (#8580) PaperMC/Paper@b4beac0 Fixes potential issues arising from optimizing getPlayerByUUID (#8585) PaperMC/Paper@f637b1a Fix async entity add due to fungus trees (#7626) PaperMC/Paper@414ea80 ItemStack damage API (#7801) PaperMC/Paper@d98c370 Add displayName methods for advancements (#8584) PaperMC/Paper@44bb599 Add Tick TemporalUnit (#5445) PaperMC/Paper@9f7eef8 Friction API (#6611) PaperMC/Paper@4048d3e Allow using degrees for ArmorStand rotations (#7847) PaperMC/Paper@f59c802 Schoolable Fish API (#7089) PaperMC/Paper@21b964a Added ability to control player's insomnia and phantoms spawning (#6500) PaperMC/Paper@f1583fc Add `/paper dumplisteners tofile` and increase detail of command output (#8592) PaperMC/Paper@28b4027 Fix packet duplicating at some points (#8566) PaperMC/Paper@309133e Fix preemptive connection dropping during shutdown process (#8546) PaperMC/Paper@8796175 Handle legacy quirk in the console formatter (#8434) PaperMC/Paper@54daefa Fix whitespace error in recent patch PaperMC/Paper@41ab602 [ci skip] couple more fixes for build pr jar label (#8599) PaperMC/Paper@c40f8d5 Sync offhand slot in menus (#7341) PaperMC/Paper@425baed Fully deserialise persistent anger post async load (#8560) PaperMC/Paper@ec6a9a3 Updated Upstream (Bukkit/CraftBukkit) (#8604) PaperMC/Paper@96fdafd Player Entity Tracking Events (#4722) PaperMC/Paper@407a445 Fix dumplisteners missing folder creation PaperMC/Paper@b07d5e0 Limit pet look distance (#8612) PaperMC/Paper@476ef25 Add missing Fluid type (#8608) (commit: 9b8cdc7) |
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| patches/server/0001-Pufferfish-branding.patch (diff) |
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| patches/server/0008-Optimize-suffocation.patch (diff) |
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| patches/server/0025-Cache-climbing-check-for-activation.patch (diff) |
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| patches/server/0017-Dynamic-Activation-of-Brain.patch (diff) |
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| patches/server/0041-Reduce-entity-fluid-lookups-if-no-fluids.patch (diff) |
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| patches/server/0040-Remove-lambda-from-ticking-guard.patch (diff) |
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| patches/server/0015-Move-ThreadUnsafeRandom-Initialization.patch (diff) |
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| patches/server/0031-Patch-Paper-to-use-fast-item-merge-raytracing.patch (diff) |
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| patches/server/0011-Strip-raytracing-for-EntityLiving-hasLineOfSight.patch (diff) |
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| patches/server/0016-Optimize-random-calls-in-chunk-ticking.patch (diff) |
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| gradle.properties (diff) |