Commit
09a2f81a7efd9c88eadef434641eea8fc2273114
by Kevin RaneriUpdated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@1348e44 Prevent NPE when serializing unresolved profile (#11407)
PaperMC/Paper@2aaf436 Validate slot in PlayerInventory#setSlot (#11399)
PaperMC/Paper@5c82955 Only mark decorations dirty if a removal actually occurs (#11413)
PaperMC/Paper@c5a1066 Remove wall-time / unused skip tick protection (#11412)
PaperMC/Paper@9c45038 Return null in getRegistry(Class) for unknown type (#11422)
PaperMC/Paper@d611754 Disable pretty printing for advancement saving (#11419)
PaperMC/Paper@5bcb2ff Correctly launch WindCharges (#11418)
PaperMC/Paper@593faf4 Create TileStateInventoryHolder (#11420)
PaperMC/Paper@1ed64f8 Update launchProjectile API (#11300)
PaperMC/Paper@78feecb Deprecate BlockType#isInteractable (#11427)
PaperMC/Paper@1cb2bf4 Add velocity forwarding secret env override (#10127)
PaperMC/Paper@81d9448 Add ItemStack array serialization methods (#10387)
PaperMC/Paper@2f50b87 Fixup command precprocess cancellation (#11424)
PaperMC/Paper@540deb7 Fix Color Particle API (#10895)
PaperMC/Paper@e8297c4 Expand out datapack API (#10828)
PaperMC/Paper@4514c71 Only call EntityPortalExitEvent if entity is actually in a portal
(commit: 09a2f81)