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Summary

  1. Updated Upstream (Paper) (commit: 2bc9d45) (details)
Commit 2bc9d4572dab8ef9106ba4fa77e519ba6ca9ede7 by Kevin Raneri
Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@408a905 Don't put entities removed during the portal exit event into an invalid state
PaperMC/Paper@9ffccd6 Use correct source for mushroom block spread event (#9587)
PaperMC/Paper@93cf3eb Respect randomizeData on more entities when spawning (#9483)
PaperMC/Paper@a2002a7 Fix wild wolves not considering bones interesting (#9579)
PaperMC/Paper@98c567f Use correct seed on api world load (#9541)
PaperMC/Paper@4179b8f Remove UpgradeData neighbour ticks outside of range
PaperMC/Paper@9bc70e6 Make the cursor limit option apply to banners (#9554)
PaperMC/Paper@3c41f8f Cache map ids on item frames (#9584)
PaperMC/Paper@3b4839e Fix players are invisible after using setPlayerProfile (#9143)
PaperMC/Paper@20a71c5 Add restrict-player-reloot-time config (#7652)
PaperMC/Paper@29aaf7b Fix custom statistic criteria creation (#9595)
PaperMC/Paper@2df309b Bandaid fix for Effect (#9548)
PaperMC/Paper@1dfdbef SculkCatalyst bloom API (#9466)
PaperMC/Paper@02338e5 Fix DEFAULT getEntitySpawnReason for /summon (#9480)
PaperMC/Paper@23c44c2 [ci skip] Update README
PaperMC/Paper@93829bb Account for dimension type in portal void damage check (#9602)
PaperMC/Paper@a73ed95 Updated Upstream (CraftBukkit/Spigot) (#9598)
(commit: 2bc9d45)
The file was modified gradle.properties (diff)
The file was modified patches/server/0040-Reduce-entity-fluid-lookups-if-no-fluids.patch (diff)